====== 03. Diseases ======

  * **Blinding Sickness**---Ingested, Fortitude DC 16, incubation period 1d3 days, damage 1 d4 Str [Each time victim takes 2 or more damage from the disease, he must make another Fortitude save or be permanently blinded.]
  * **Cackle Fever**---Inhaled, Fortitude DC 16, incubation perrod 1 day, damage 1d6 Wis
  * **Demon Fever**---Injury, Fortitude DC 18, incubation period 1 day, damage 1d6 Con [When damaged, character must succeed on another saving throw or 1 point of damage is permanent drain instead.]
  * **Devil Chills**---Injury, Fortitude DC 14, incubation period ld4 days, damage 1d4 Str [The victim must make three successful Fortitude saving throws in a row to recover from devil chills.]
  * **Filth Fever**---Injury, Fortitude DC 12, incubation period 1d3 days, damage 1d3 Dex, 1d3 Con
  * **Mind Fire**---Inhaled, Fortitude DC 12, incubation period 1 day, damage 1d4 Int
  * **Mummy Rot**---Contact, Fortitude DC 20, incubation period 1 day, damage 1d6 Con [Successful saves do not allow the character to recover. Only magical healing can save the character.]
  * **Red Ache**---Injury, Fortitude DC 15, incubation period ld3 days, damage 1d6 Str
  * **Shakes**---Contact, Fortitude DC 13, incubation period 1 day, damage 1d8 Dex
  * **Slimy Doom**---Contact, Fortitude DC 14, incubation period 1 day, damage 1d4 Con [When damaged, the character must succeed on another saving throw or 1 point of damage is permanent drain instead.]

